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an original fallout rp established in 2012 | player driven, world building | no word count, no character limit, includes Fallout 1 - 4
10.23.16 "War Never Changes" DLC launches. Public reopening initiates.
09.30.16 After 4 good years, the story concludes. Fallout 66 ends.
Months after the blast, survivors and drifters alike creep back into the ruins of the old world wreck. The shattered remains of establishments shake off the Fallout and carry on. The bones of St. Louis stir again with life...
The temperature is dropping, but it's nothing like the blizzard of 2298. Proper shelter at night is becoming non-negotiable. Drifters must either pool their resources to afford a homestead or they must rent from one of the few establishments remaining.
Vault rules are simple: Listen to the Overseers, don't start trouble, stay active each month, and register characters in proper caps. Think you can manage?
"War Never Changes" is a purely member & character driven sandbox. Those that participate and plot will find their stories progressing and that their choices and actions shape the wastes around them. World building is in your hands - create or destroy, the choice is yours. The board has canon characters, but their stories have already been told. Each new player coming in will now have their own chance to survive the wasteland... or succumb to it.
"War Never Changes" adheres to a realistic, Survival difficulty setting where game play yields to logic. [ Vault-Tec Administrator ]